![]() The high interrupt can mitigate incoming damage but if you are chain stunning a target you can't be attacked anyway.Äexterity is always good for action speed and faster attacks. Or you could max it out to get more crits and a high interrupt chance. Rangers have the highest base accuracy so you could leave Perception at 10. The 3/17 would get you some good dialogue, good concentration and better deflection but would have greatly reduced durations so you'd want to avoid those types of abilities. ![]() A 10/10 Intellect/Resolve is the same Will as a 3/17 Intellect/Resolve. This would free up a lot of stat points for other uses, but since you want at least a normal Will defense the points you drop from intellect would be put into Resolve. With the goal of being able to chain stun the target, you'd want a 10+ Intellect if you are using a two handed weapon, but a fast one hander would let you get by with a much lower Intellect like a 3. Stunning shots work with melee and the duration is affected by your intellect. Using a shield will make you much more tanky, the other two styles will do more damage. With these you can go two handed, weapon and shield or dual wield. There are a two melee weapons that have a DoT effect, a two handed weapon and a one handed weapon. ![]() Pet's can take an ability that gets a big +50% damage boost against targets under the effect of a DoT. Check out Boereor's Riptide melee ranger build for some good discussion and ideas.
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